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UUT Result = Failed, but all steps = Passed?

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I've allowed some of my steps to be repeated if they fail, but not using the loop function. If the step gets recorded as a fail, I use the SequenceFilePostStepFailure call back to roll back a step and repeat it if the user wants to.

 

This all works fine, but the result recorded ends up like this:

Sketch.png

How do I stop the UUT from recording a fail even though all steps pass?


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