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waveforms to GUI

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Hello,

 

I plan to send an array of waveforms from TestStand Sequence to a custom GUI. I tried several ways, but until now the only thing working is to pass the array of waveforms to the GUI as a parameter of PostUIMessage, then the receiving VI builds up the waveforms again. This is quite resource-intensive.

 

My idea is still to use the PostUIMessage method, but instead of sending the array of waveforms directly, first I use the PropertyObject.Serialize method. I pass the resulting string to the GUI.

 

Is there any way to reconstructure the array of waveforms from this string in the GUI?

 

Madottatti


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